Libri per Razazzi Azeta Libri
Libri Per Ragazzi - Azetalibri.it I Tuoi Ordini | I Tuoi Dati | La Tua Lista | Carrello
 
Libri per ragazzi
 
Reminders - Libri metà prezzo
  Corsi di Linguia  
 
RICERCA:.
TITOLO
TIPO
RICERCA AVANZATA
GENERE:.
animali
arte
atlanti
audiolibri
dizionari
fantascienza
fantasy
favole e fiabe
fumetti
gialli
narrativa
natura
religione
sport
umorismo
 


 

Learn C++ by Making Games

Learn C++ by Making Games teaches the fundamentals of C++ from a unique and fun perspective. Using game specific code and examples, the book helps anyone wanting to learn C++ progress from the basics to more advanced topics. As you learn C++, you'll be putting the code and techniques into practice by programming a game project in each part of the book. The book begins with an introduction to the fundamentals of the C++ language, including the basic data types of the language. It then progresses further into creating and defining variables, basic mathematical operators, and the various loop structures at your disposal. Next, you'll learn how to use functions to make code more readable and maintainable, along with techniques for breaking up source code into several files for readability. From there you'll move to data structures and explore concepts such as using collections to store multiple copies of a data type. With these foundations of C++ firmly applied, you'll be ready to learn the basics of pointers that you'll need for all of your C++ programming. Next comes an introduction to object-oriented programming (OOP) concepts, including classes, objects, inheritance, virtual methods, and polymorphism. From there, reading and writing data files (serialization) are covered. The book concludes with an exploration of how to use the Simple DirectMedia Layer to display graphics and handle basic input, sound, linked lists, templates, along with a variety of more advanced topics, including using SDL to create a simple demo. This book is ideal for an introductory C++ course, or for anyone wanting to teach themselves C++ through the creation of game projects!
 

  Autore: Francois Laramee  
  Editore: THOMSON LEARNING  
  Isbn: 1584504552  
  EAN : 9781584504559  
  Data pub. 15 Mar 06  
  Classificazione:Lingua Inglese  
  Prezzo: € 48,30  







 
LOGIN:.
LOGIN
REGISTRAZIONE:.
ISCRIZIONE
MAILING LIST 
OFFERTE:.
PARTNER:.
INFO AFFILIAZIONE
LOGIN AFFILIATI
SCAMBIO BANNER
INFO:.
CHI SIAMO
PAGAMENTI
CONDIZIONI DI VENDITA
SPEDIZIONI
CONTATTI
 

LIBRI | REMINDERS | CORSI DI LINGUA | Carte - Mappe - Guide Trekking - Libri Escursionismo | Libreria Universitaria
WWW.AZETALIBRI.IT | P.IVA 02141111209 | Libri per Ragazzi - Libreria On-line | Privacy & Cookie MailTrade s.r.l.