get started fast with swiftprogramming for ios and os x">
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Learning Swift 2 Programming

<p style="margin:0px"><b>Get started fast with Swift</b>™ <b>programming </b><b>for iOS and OS X</b></p><p style="margin:0px">&nbsp;</p><p style="margin:0px"><i>Learning Swift 2&nbsp;Programming </i>is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s new programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems.</p><p style="margin:0px">&nbsp;</p><p style="margin:0px">Author Jacob Schatz’s popular YouTube video tutorials have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques.</p><p style="margin:0px">&nbsp;</p><p style="margin:0px">Step-by-step, you’ll move from basic syntax through advanced features such as closures and generics–discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch.</p><p style="margin:0px">&nbsp;</p><p style="margin:0px"><b>LEARN HOW TO</b> </p><ul><li><div style="margin:0px">Compare Swift with Objective-C, JavaScript, Python, Ruby, and C</div></li><li><div style="margin:0px">Collect data with arrays and dictionaries, and store it with variables and constants</div></li><li><div style="margin:0px">Group commonly-used code into functions for easy reuse</div></li><li><div style="margin:0px">Structure your code with enums, structs, and classes</div></li><li><div style="margin:0px">Use generics to get more done with less code</div></li><li><div style="margin:0px">Write closures to share small blocks of functionality</div></li><li><div style="margin:0px">Use optionals to write more robust, crash-resistant, and cleaner code</div></li><li><div style="margin:0px">Integrate existing Objective-C code into new Swift apps</div></li><li><div style="margin:0px">Program on the bit and byte level with advanced operators</div></li><li><div style="margin:0px">Implement efficient design patterns with protocols and delegates</div></li><li><div style="margin:0px">Create animated 2D games with SpriteKit, and 3D games with SceneKit</div></li></ul><p style="margin:0px">&nbsp;</p>
 

  Autore: Schatz Jacob  
  Editore: Addison-Wesley Professional  
  Isbn: 0134431596  
  EAN : 9780134431598  
  Data pub. 10 Jan 16  
  Collana: Addison-Wesley Professional (Paperback)  
  Classificazione:COMPUTERS  
  Pagine: 235  
  Prezzo: € 38,30  







 
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